We are pleased to announce that Matali Render 5.0 add-on introduces ready for production use, native, comprehensive support for Matal API. We would also like to point out that in the provided solution we use the Metal API directly without C++ wrappers or third-party libraries. Since Matali Render 5.0 support for Metal API fully replaces support for OpenGL ES 3.0 and OpenGL 3.3 on iOS and macOS respectively. More information about changes to additional modules is available on the History webpage.
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